BuildableMobs
  • What is BuildableMobs
  • How to create a structure
  • Structure JSON file
    • Activators
  • Forks
    • Blocks
    • Entities
  • Tutorial
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  • PLAYER_BLOCK_PLACE
  • BLOCK_PHYSICS
  • PISTON
  • RESTONE
  • LIQUID_FLOW
  • BLOCK_INTERACT
  • INVENTORY_CONFIRM
  1. Structure JSON file

Activators

Activators are used to only allow specific events to check if a structure is complete.

PLAYER_BLOCK_PLACE

Activates when a player places a block

BLOCK_PHYSICS

activates when blocks change due to their behaviour. (for example grass becoming dirt because a block was placed on top or the opposite, etc)

PISTON

Activates when a block is pushed or retracted by a piston or the block is a piston that updates

RESTONE

Activates when a lamp toggles etc

LIQUID_FLOW

Activates when liquid block updates

BLOCK_INTERACT

Activates when a player interacts with a block, for example right-clicks a note block

INVENTORY_CONFIRM

Activates when a chest/barrel/anything that has an inventory and is a block closes

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Last updated 1 year ago